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 friction surface


An Origami-Inspired Variable Friction Surface for Increasing the Dexterity of Robotic Grippers

arXiv.org Artificial Intelligence

While the grasping capability of robotic grippers has shown significant development, the ability to manipulate objects within the hand is still limited. One explanation for this limitation is the lack of controlled contact variation between the grasped object and the gripper. For instance, human hands have the ability to firmly grip object surfaces, as well as slide over object faces, an aspect that aids the enhanced manipulation of objects within the hand without losing contact. In this letter, we present a parametric, origami-inspired thin surface capable of transitioning between a high friction and a low friction state, suitable for implementation as an epidermis in robotic fingers. A numerical analysis of the proposed surface based on its design parameters, force analysis, and performance in in-hand manipulation tasks is presented. Through the development of a simple two-fingered two-degree-of-freedom gripper utilizing the proposed variable-friction surfaces with different parameters, we experimentally demonstrate the improved manipulation capabilities of the hand when compared to the same gripper without changeable friction. Results show that the pattern density and valley gap are the main parameters that effect the in-hand manipulation performance. The origami-inspired thin surface with a higher pattern density generated a smaller valley gap and smaller height change, producing a more stable improvement of the manipulation capabilities of the hand.


Ensemble Gaussian Processes for Adaptive Autonomous Driving on Multi-friction Surfaces

arXiv.org Artificial Intelligence

Driving under varying road conditions is challenging, especially for autonomous vehicles that must adapt in real-time to changes in the environment, e.g., rain, snow, etc. It is difficult to apply offline learning-based methods in these time-varying settings, as the controller should be trained on datasets representing all conditions it might encounter in the future. While online learning may adapt a model from real-time data, its convergence is often too slow for fast varying road conditions. We study this problem in autonomous racing, where driving at the limits of handling under varying road conditions is required for winning races. We propose a computationally-efficient approach that leverages an ensemble of Gaussian processes (GPs) to generalize and adapt pre-trained GPs to unseen conditions. Each GP is trained on driving data with a different road surface friction. A time-varying convex combination of these GPs is used within a model predictive control (MPC) framework, where the model weights are adapted online to the current road condition based on real-time data. The predictive variance of the ensemble Gaussian process (EGP) model allows the controller to account for prediction uncertainty and enables safe autonomous driving. Extensive simulations of a full scale autonomous car demonstrated the effectiveness of our proposed EGP-MPC method for providing good tracking performance in varying road conditions and the ability to generalize to unknown maps.